GetLandmarkPosition

DESCRIPTION:

Gets the 3D position of a landmark

INPUTS:

  • Target [MediaPipePoseTrackerComponent]: The Unreal Engine/MediaPipe interface object.
  • ID[int] : Landmark ID (Check https://hand.uplugins.com/hand-landmark-model/ for reference.)
  • Depth[bool]: Whether use the Z estimated coordinate, or not.

OUTPUT:

  • Position [FVector]: 3D position of the landmark.